multiplayer world

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who would want to play in a multiplayer area

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14% 14% 
[ 1 ]
0% 0% 
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Total Votes : 7

multiplayer world

Post by Demon Slayer on Mon Sep 01, 2008 4:51 am

please vote

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Re: multiplayer world

Post by Benguy1 on Mon Sep 01, 2008 5:12 am

i dont think grimm knows enough about actionscript to ever get this done

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Re: multiplayer world

Post by Grimm 88 - Creator on Mon Sep 01, 2008 5:28 am

how do you know what i am capable of???


Last edited by Grimm 88 - Creator on Tue Sep 02, 2008 6:40 am; edited 1 time in total

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Re: multiplayer world

Post by Benguy1 on Mon Sep 01, 2008 5:45 am

well i just assume that that would take u about 2 years to do

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Re: multiplayer world

Post by Grimm 88 - Creator on Mon Sep 01, 2008 5:54 am

why is that? as a matter of fact i have already been playing around with a basic bit of code that would be able to do this


Last edited by Grimm 88 - Creator on Tue Sep 02, 2008 6:40 am; edited 1 time in total

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Re: multiplayer world

Post by Benguy1 on Mon Sep 01, 2008 5:55 am

oh well the AE team had to add a new member to make their mmo i guess i underestimated how much actionscript u know

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Re: multiplayer world

Post by Grimm 88 - Creator on Mon Sep 01, 2008 5:55 am

yes, you did...


Last edited by Grimm 88 - Creator on Tue Sep 02, 2008 6:40 am; edited 1 time in total

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Re: multiplayer world

Post by Benguy1 on Mon Sep 01, 2008 6:00 am

although i highly doubt u would be able to do this easily but if you can by all means go for it cos that would make the game much better but imo shouldnt be able to kill other players unless u go into pvp specific areas otherwise it sucks

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Re: multiplayer world

Post by Grimm 88 - Creator on Mon Sep 01, 2008 6:07 am

yeah, know what you mean... stupid campers!


Last edited by Grimm 88 - Creator on Tue Sep 02, 2008 6:41 am; edited 1 time in total

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Re: multiplayer world

Post by Benguy1 on Mon Sep 01, 2008 6:09 am

i love camping ppl who camp me though cos i get someone to kill them then together we just camp them until we grieve them

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Re: multiplayer world

Post by Grimm 88 - Creator on Mon Sep 01, 2008 6:11 am

yeah, but being kiled on spawn is so freaking annoying if nobody bothers to kill camper


Last edited by Grimm 88 - Creator on Tue Sep 02, 2008 6:41 am; edited 1 time in total

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Re: multiplayer world

Post by Demon Slayer on Mon Sep 01, 2008 7:25 am

can i just point out that i have featured in an area already where you can kill other pcs, and i could make other specific areas on the map. there is an arena in which you can challenge someone to a one on one fight and an island where killing each other is allowed as i drew the map

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Re: multiplayer world

Post by ChiefOfGxBxL on Mon Sep 01, 2008 10:11 am

yea, it would be nice if this game were massive, but lets do the basics and other stuff first...

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Re: multiplayer world

Post by Grimm 88 - Creator on Mon Sep 01, 2008 10:14 am

my point entirely!

massiveness may follow in the wake... so watch out!


Last edited by Grimm 88 - Creator on Tue Sep 02, 2008 6:41 am; edited 1 time in total

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Re: multiplayer world

Post by Benguy1 on Tue Sep 02, 2008 1:22 am

although i gotta say that i dont like having to hold control to attack is that just temporary or permanent?

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Re: multiplayer world

Post by Grimm 88 - Creator on Tue Sep 02, 2008 3:04 am

well there may be another system implemented like maybe clicking or holding the mouse down is attacking... which would be especially useful for the bow and arrow since having to hold control, aim and then shoot would be kinda awkward...

i was thinking about this this morning and i think that eventually you will hold the mouse down to attack (or maybe click once to attack once) and for bow and arrow it will click to shoot and mouse will aim

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Re: multiplayer world

Post by Benguy1 on Tue Sep 02, 2008 6:34 am

ok good cos i really dont like holding down ctrl

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Re: multiplayer world

Post by Benguy1 on Tue Sep 02, 2008 6:35 am

also if clicking is attack wont that mean u can only attack 1 enemy at once like i originally wanted

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Re: multiplayer world

Post by Grimm 88 - Creator on Tue Sep 02, 2008 6:39 am

well not really cause i could just use the same code i have now for attacking but replace ctrl with click

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Re: multiplayer world

Post by Demon Slayer on Tue Sep 02, 2008 10:54 am

we were planning on keeping it permament, but we are always open to suggestions for what you should do to attack

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Re: multiplayer world

Post by Grimm 88 - Creator on Tue Sep 02, 2008 11:07 am

well thats what i was saying... how mouse click would be much easier

it might be changed later...

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Re: multiplayer world

Post by Benguy1 on Tue Sep 02, 2008 2:31 pm

well imo mouse would make it much better cos i think it kinda sucks if u gotta hold control and another thing if u hold w+ctrl or d+ctrl it does weird does and while were on this topic will it always take so long to actually do you attack or will u make it quicker so that it doesnt take aslong

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Re: multiplayer world

Post by Grimm 88 - Creator on Tue Sep 02, 2008 2:45 pm

well default if u have no dexterity will take as long as now, but if you increase dexterity (may be changed later to something more like weapon skill) you get bonus attacks every 50 points and extra attack speed and % to hit

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Re: multiplayer world

Post by Benguy1 on Tue Sep 02, 2008 2:53 pm

so u unlock abilities by getting up dexterity pfft thats lame i think you should get abilities by leveling up then going to a ability trainer who then allows you to buy abilities for a small cost

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Re: multiplayer world

Post by Grimm 88 - Creator on Tue Sep 02, 2008 2:57 pm

well origionally dex wasnt meant to increase attack speed, but i could replace getting more attacks wiht the attack speed thing and then make it so that if you are a certain level you go to a skill trainer and buy a second attack, etc.

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Re: multiplayer world

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